MAP22: The Deepest Reaches (Perdition's Gate)

MAP22: The Deepest Reaches is the twenty second map of Perdition's Gate. It was designed by Mackey McCandlish (Avatar) and uses the music track "Thumper" by L.A. Sieben.

Plot: ''This area of Hell has been devoted to the integration of technology from conquered worlds. Avenge the races that the hellspawn destroyed.''

Essentials
Pick up the yellow key from the left side of the building you begin in front of. As you approach the red door at the end of the corridor stairs will raise to the left and right up you, leading up to the ledges and windows you could see from the outside of the building. Up here you can find both the red and blue keys.

As you pick up the red several monsters will teleport into the corridor below you after a short delay.

Behind the red door are several monsters facing away from you, many on pillars. Entering the room will cause the pillars to begin to raise and lower. Get on one to be taken up to the raised platform in the back middle of the room. Head through the blue door on said platform to find the exit.

Other points of interest
The enemies in the room behind the red door will not activate if you attack them from the stairs or further back on account of block sound linedefs. This allows you to pick them off one at a time without alerting the rest.

Secrets

 * 1) After going through the yellow door, climb to the eastern guarding post overlooking the starting area. You will notice that the wall across a rocket launcher (southern one) is slightly offset. Press it, and behind it you will find a soulsphere, berserk pack, and some additional ammo. (sector 50)
 * 2) The exit room counts as a secret and cannot be missed. (sector 44)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on January 16, 2022.

Player spawns
This level contains seven spawn points:
 * 1) facing north. (thing 1)
 * 2) facing north. (thing 26)
 * 3) facing north. (thing 27)
 * 4) facing north. (thing 28)
 * 5) facing south. (thing 29)
 * 6) facing east. (thing 30)
 * 7) facing west. (thing 31)

Things
This level contains the following numbers of things per skill level: